A Final Fantasy RP Free Company

blackfeather Enterprise

A world within reach

21+. Narrative-driven. Mature themes.

Loose or strong narrative ties available

The Blackfeather Enterprise is a conglomerate group of multiple subsidiary companies to the East Aldenard Trading Company whose winding limbs reach to the far corners of the world, from Tural to Kugane, spread from Thanalan for a sole purpose...

To Join: Join Discord and open a ticket to interview

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What we offer

Various elements of the Free Company




Player Driven Story. In crafting the world in which our Free Company operates in, we have allowed for multiple pathways for each and every FC related thing you may participate in. Whether you wish to commit criminal acts or befriend the local people-- we will account for and shape our narrative accordingly.

Various Region Involvement. This Free Company/Community was designed within a desire to engage with the standing lore of what we consider underutilized areas in roleplay, namely Tural, Thavnair, and Kugane. We intend, through this community, to be able to create a collaborative writing environment that can connect directly to the world designs made by Square Enix and help writers connect with one another to create story.

Mercantile and Artisan opportunities. Whether you are a mercenary, a criminal, an artisan, or a diplomat we have tried to account for different aspects you may get involved in. We do not limit the different types of roleplay your character may fit into. The more involved a character, the more they will be recognized within the company, and the more we will craft in-depth story to add into this world and participate in.

Involved Factions. These groups provide a dynamic for writing engagement with The Enterprise. Each faction has their own personality, goals, and relationship with The Enterprise that is expressed and changed through the actions that writers take when engaged with them. Factions may be law enforcement or criminal gangs. Noble houses or rebel groups. Elusive cults or even coalitions we know next to nothing about.

Beast Hunting.A large part of a region's wealth can be found in its natural inhabitants; and if you've the stomach to hunt these beasts the enterprise will compensate you sufficiently. Those more prone to combat will find we've a detailed catalogue to engage with, and powerful foes to challenge your ability.

Social Events. Outside of our writing opportunities involved in our story, we will endeavor to host at least one social event once a week. While the purpose of this is to further connections between those in the company, it may also be used to hint at important plot points.

resources

What we can provide


  Raw Materials  

  Kozama'uka Reed    A versatile construction material.
  Reed Root Powder     traditionally used as a medicinal treatments for gout, fever, sores, digestive issues, and insect bites.
  Turali Alumen    Used to tan hides and treat lumber.
  Ipe Lumber     Used in high-quality armor, weapons, and tools.
  Raw Rhodochrosite     Rose-red. Believed to treat depression.
  Carnauba Leaf     A palm frond containing a naturally occurring wax used by all manner of artisans.
  Nopaliflower     A flower used in the creation of gemsap, a powerful potion that better attunes one to specific types of aether and elements.
  Thavnairian silk     This silk has been spun from thread created by a worm found only on the Near Eastern island of Thavnair.
  Maghemite     Originating in Thavnair, this iron oxide is often utilized as a pigment for its rusty red hue.
  Giantsgall     Incredibly dense and possessed of high aetherial conductivity, it is prized not only as a building material, but also as a component in the crafting of unyielding arms and armor, and the brewing of alchemical concoctions.
  Ceruleum     Harvested from Lapis Canyon, this powerful fuel source is highly prized by all peoples, and now sees trade around the world.

  Food Wares  

  Shaaloani Coffee     Used in leatherworking, synthetic dark matter, and a boost in the morning.  Haritaki     A Thavnairian nut often used in dyeing and tanning practices.  Potent Spice     Not for the weak of heart or palate, this powdered mixture of natural spices gives any dish a flavorsome kick. A mix of Thavnairian spices and Tural achiote.  Amra Fruit     The signature fruit of Thavnair, the amra is often spotted clutched in the tail of a vajralangula.  Achiote     Offers a mild, earthy, slightly nutty, and peppery flavor. Paste from it's seeds can be used to treat minor wounds.  Mate Tea     Earthy, bold, and herbal. This traditional tea offers mental clarity and energy alike, lasting long after drinking.  Thavnairian Calamari     So undisputably delectable is this squid that it is served in every restaurant and food stall found along the coasts of Thavnair. Whilst extolling its virtues when both fried and dried, locals often add that a dragoon from a distant land once purchased a veritable starship's worth.  Browned Banana Eel   A somewhat overripe banana eel. When hunting, this specimen compensates for its less-than-enticing appearance by secreting fluid with the scent and consistency of thickened fruit juice.  Lale Crab   Among the rosaceous gwl crabs clustered along Thavnair's shores may be found brighter and more keenly shaped specimens─distinctive blooms all their own. So elegant are their wine-colored carapaces and delicate steps that any noblewoman of Radz-at-Han treasures the gift of a lale crab above that of its namesake tulip, integrity of her suitors' digits be damned.  Moongripper   On moonlit nights, this crustacean lifts its mighty pincers aloft, reaching out as if to pluck the pockmarked satellite right out of the sky. According to Yok Huy legend, specimens that successfully grasp the moon's image in their claws grow to be stronger and larger than their counterparts.


Dusk's Dance A shisha tobacco made sticky with honey and euphoric by the white mulberry sap. It has become common in Thavnair's hookah lounges and is created by House Keshara.

  Specialty Wares  

Cacao del Sol a unique mezcal distilled with clay pots. Notes of chocolate and honey to pair with the smoky undertones. Owned and distributed by Blackfeather Enterprise.


To be expanded... Artisans may create their own products to distribute!

What to expect

General Themes and Expectations


Narrative guidance, not PC. We believe the best stories are told with player agency. A figurehead constantly present often shapes the decisions of players in an inorganic way-- and so for now our leadership is done through NPCs and narrative updates. This is not an excuse to do whatever you wish, but to allow players to shine, and our officers to have fun alongside you in the story.

Moderate power scaling. We will likely not accept characters with blatant lore-breaking abilities without a reasonable justification in the universe. We will also be strict on keeping characters moderately power-scaled. If little challenges your character, this may not be the place to admit them.

Regular story opportunities. We feel our job as leadership is to provide you the change to elaborate upon, dig into, and craft story within the setting we have provided. Most of our 'prompts' are highly immersed within the various regions and factions we have outlined in our discord; but we wish to tell story alongside you, not for you.

Events. Like most roleplaying communities we will do DM'd events! We are also open to our players running their own. Because of the sheer volume of RP opportunities we will do these as we feel adds to the story-- but they will take into account how players have engaged with the world so far.

A range of morality. The opportunity for both morally good and dark characters exists within our space. As a writer we prefer you be comfortable with a range-- as well as mature themes. Your character can be discomforted by criminal acts, of course.

Opportunities for advancement. Your character has a chance to not only grow here, but to be involved in a larger developing story. Of course you can be minimally involved, but if you wish, you may earn roles specific to you. OOC roles of responsibility are possible but given at our discretion.


lore & history

General overview of our interests


The Enterprise
The Blackfeather Enterprise is a conglomerate group of multiple subsidiary companies to the East Aldenard Trading Company whose winding limbs reach to the far corners of the world, from Tural to Kugane, spread from Thanalan for a sole purpose:
To bring power to the Lord Lolorito Nanarito through trade, enterprise, and craft. To play its part in his accession to the most influential and undisputed member of the Syndicate. Wealth will go to those who serve, and woe to those who'd hold this mission. The Enterprise is but a piece on the board to be moved to these ends. Through ambition, The Enterprise means to acquire resources, shift political tides, and build great works through its involvement in vast and expanding opportunities through the broader world beyond Thanalan. Beyond Eorzea.This effort, helmed by a man known only as The Liaison, bears three prongs each aimed for a new territory, a new market opportunity, with each operation pertaining to a different business located within the different realms of the star.

Tural: Blackfeather Acquisitions
Latest in the line of the Blackfeather's operations is the Acquisitions company established in the city of Tulliyolal whose primary objective is to obtain, by trade, harvest, and acquisition, the vast resources of the realm of Tural which has otherwise been sparsely distributed through the broader world proper. The changing world demands access to the broader resources that his continent provides; its vast wealth of new foods, building materials, and precious metals has made for a strong new market, and stronger needs to be addressed.
Thavnair: Blackfeather Consultation
Established not long after avoiding the apocalypse during the Final Days, The Liaison made careful efforts to enter into the Thavnairian markets once the looming presence of the Garlean Empire no longer threatened the country's mercantile sovereignty. It is primarily through our sponsors in the noble family of the House Keshara that The Enterprise is able to move through the Hannish country. Thavnair has always been a coveted resource of fine silks and woven tapestries, but their alchemical production is some of the most elusive and powerful in all the world. It is with great interest that we make efforts to acquire what we can in their creations and their ingredients as well as their other raw resources. House Keshara's unending kindness has granted the Blackfeather Consultation group their Koburathya Lounge as a primary avenue for operations in the country.
Hingashi: Blackfeather Collections
The Far East is a place of vastly contrasting opportunities. At the height of the Doman rebellion, in a time during The Prior Liaison, the port city of Kugane proved to be the safest haven for merchant business to be conducted. During this time, the volatility of the markets created a vacuum such that the preceding Liaison determined a powerful opportunity to place themselves in the markets by handling and settling debts accrued by Doman refugees fleeing the conflict in search of new life, Westerners looking for engagement in Hingan markets, and ensuring the Hingan nationals saw their money return to their hands. For years, the company has operated out of the Rikimiya building in the Southern docks of Kugane. It serves as both an office for the collections agency with a sizeable footage for storage used by the company for warehousing resources.

Employment

The types of marks you can earn


Ranger  
MercenariesHuntersHealers

Those with a talent for combat or in shielding others from harm may find themselves best suited for earning the mark of 'Ranger'. These individuals are entrusted to make use of our Bestiary, in which catalogued animals may be slain for materials and protection of local inhabitants both. There are also a fair number of occurrences in the regions in which we operate that make use of bravery, martial prowess, or those able to sling spells.

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Consul   
DiplomatMerchantSubterfugeAdministration

Those with a silver tongue or a love of diplomacy, trade, and coin may find themselves inclined towards earning the 'Consul' mark. Whether it be recruitment, establishing sales, or even resolving conflict without the need for bloodshed, the Blackfeather Enterprise has a wide range of goals in need of furthering. Administration work may branch from these marks.

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Artisan  
CrafterResearcherGatherer

A creative spark is seen as more than just a calling in the Enterprise, it's a way to make money. Inventions unique or profitable have a chance to be funded by the company itself if one ensures that it is sound of make and properly tested. Beyond crafting things with one's own hand, the ability to make more of the world around us than one can glean at first glance can be fruitful; whether that be gathering or researching or another avenue.

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Opal Alley

A seedy back alley smelling of sweat, sand, desperation, and opportunity.


Bryn, Goblet, W27 P60

Opal Alley stands as a discrete open market in which there is little oversight on what may be sold. Guards are paid regularly to avoid the area. The cramped corner stands as a place where merchants may sell their wares, one can find cheap streets food, and a humble clinic stands open to those who may wish for medical attention without all the fuss of documentation.

Merchants
Blackfeather Enterprise and Trusted Associates sell a variety of wares.

The Open Market stands as a testament to what can be achieved when people are paid to look the other way. Though the location and purpose of this alley are relatively known, there never appears to be much outside surveillance on the goods that are pushed in this location. Merchants of Blackfeather Enterprise and their associates, as well as nameless shops when the company is not present, are able to be sold with relative ease.

#Standard Company wares found here

Artisans
Some more ambitious individuals use these grounds to get people to test their crafts.

Culinarians, blacksmiths, alchemists all attend these functions so that they might find people more willing to engage with the risk of trying something new and inventive. While the Enterprise has standards of testing so that our new products can be vouched for as effective and safe, sometimes it is outside of our own walls that we find the most neutral of participants to give feedback.

Clinic
A humble back alley clinic staffed with Blackfeather employees and contractors.

Simply known to locals as 'The Clinic' this humble building is often host to the more compassionate of Blackfeather Enterprise's medical team. Whether opened on it's own, or in tandem with the night market events, the largest draw of receiving medical attention here is the lack of paperwork one is required to fill out. Whether you claim nobility or refugee status, few questions of your origin will be inquired about.